Capture image with webcam and send it to API as base64 or as image (buffer?)
So, the idea is to capture an image using the laptop webcam on React, and after getting the image, send it to an API either as a base64 string or as an image (maybe this last one would be a buffer?)
How can I do that? I found nothing clear on internet
maybe I am not understanding well
How can I do that? I found nothing clear on internet
Solution
import { useEffect, useRef, useState } from "react";
export default function Home() {
const videoRef = useRef();
const canvasRef = useRef();
const [imageUrl, setImageUrl] = useState();
useEffect(() => {
if (navigator.mediaDevices.getUserMedia) {
navigator.mediaDevices
.getUserMedia({ video: true })
.then(function (stream) {
videoRef.current.srcObject = stream;
videoRef.current.play();
})
.catch(function (error) {
console.log("Something went wrong!", error);
});
}
}, []);
const takePicture = function () {
const context = canvasRef.current.getContext("2d");
context.drawImage(videoRef.current, 0, 0, 640, 480);
};
const uploadPicture = async function () {
const image = canvasRef.current.toDataURL("image/png");
const response = await fetch("/api/upload", {
method: "POST",
body: image,
});
const data = await response.json();
setImageUrl(data.secure_url);
};
return (
<div className="container">
<video ref={videoRef} width="640" height="480" />
<div className="controls">
<canvas ref={canvasRef} width="640" height="480"></canvas>
<div>
<button onClick={takePicture}>Take Picture</button>
<br />
<button onClick={uploadPicture}>Upload Picture</button>
<br />
</div>
</div>
{imageUrl && (
<a href={imageUrl} target="_blank" rel="noopener noreferrer">
{imageUrl}
</a>
)}
</div>
);
}import { useEffect, useRef, useState } from "react";
export default function Home() {
const videoRef = useRef();
const canvasRef = useRef();
const [imageUrl, setImageUrl] = useState();
useEffect(() => {
if (navigator.mediaDevices.getUserMedia) {
navigator.mediaDevices
.getUserMedia({ video: true })
.then(function (stream) {
videoRef.current.srcObject = stream;
videoRef.current.play();
})
.catch(function (error) {
console.log("Something went wrong!", error);
});
}
}, []);
const takePicture = function () {
const context = canvasRef.current.getContext("2d");
context.drawImage(videoRef.current, 0, 0, 640, 480);
};
const uploadPicture = async function () {
const image = canvasRef.current.toDataURL("image/png");
const response = await fetch("/api/upload", {
method: "POST",
body: image,
});
const data = await response.json();
setImageUrl(data.secure_url);
};
return (
<div className="container">
<video ref={videoRef} width="640" height="480" />
<div className="controls">
<canvas ref={canvasRef} width="640" height="480"></canvas>
<div>
<button onClick={takePicture}>Take Picture</button>
<br />
<button onClick={uploadPicture}>Upload Picture</button>
<br />
</div>
</div>
{imageUrl && (
<a href={imageUrl} target="_blank" rel="noopener noreferrer">
{imageUrl}
</a>
)}
</div>
);
}